It’s a twitchy couple hours of fun that managed to beat the odds and turn out to be a decent mobile to PC port. If you like ninjas and action platformers, then it minght be worth it for you to spend the $18 and check out Shadow Blade: Reload. That’s not exactly a bad thing Reload is much better than the mobile version and it’s a fun way to kill some time however, being this unoriginal isn’t really going to turn any heads. From the story to the combat to the platforming itself, there’s not much new going on. So, if Shadow Blade: Reload is as good as it sounds, why is it only getting a 75? Well, while it’s fun and only a little bit overpriced, it’s just so damn unoriginal. Only one enemy couldn’t be dive-bombed, and he was easily killed by dashing and striking instead. The enemy variety was good, but not enough to make me have to stop and think about how I was going to handle each fight. The air-dash strike in particular feels so incredibly similar to the flying swallow technique from Ninja Gaiden that I ended up using it and the dive-bomb for nearly every fight. Unfortunately, it seems it only gives the CDR for the first enemy it hits/sometimes it. When your Twisting Blades return, your active Cooldowns are reduced by 0.10 second per enemy they passed through, up to 2 seconds. None of the moves are very original, but they feel fluid and powerful. It seems Twisting Blades was shadow nerfed and it doesn’t work correctly atm it seems. Don’t expect any groundbreaking dialogue or character development, but the comic-style cutscenes that portray everything is a huge step up from the mobile version.Ĭombat in action platformers can be kind of sub-par but Shadow Blade: Reload does an all right job here. The story is pretty standard, a tale about a young ninja Kuro who blindly follows his overzealous master against rival clans. There are seven areas, each boasting some new artwork and about fifteen minutes of play, and they are what stand between you and the final boss. The only real problem here is that there aren’t that many, around fifteen or so, and they each take less than a minute if you don’t get stuck.įortunately the story mode will take a little bit longer than that. It feels great to just react to a situation and look like a badass when you beat one of these challenges on your first try. A lot of the action in Shadow Blade can be pretty instinctual, and these trials set up some very cool sequences if you can pull them off. These are actually a blast, and a great way to kill some time after you’ve finished the story mode. Fast and to the point, these are all about racing to the finish in record time. Once you feel you’ve mastered these techniques, there is a challenge mode.
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